Shan Ives

Cushani Warlock, Sun Pact up in this hizzy

Description:

STR: 13 (+1)
CON: 21 (+5)
DEX: 11 (+0)
INT: 17 (+3)
WIS: 9 (-1)
CHA: 14 (+2)
HP: 83 BLOODIED: 41 SURGE VALUE: 20 SURGES: 11
AC: 22 FORT: 24 REF: 21 WILL: 20
SPEED: 7 INIT: +5 PASS. INSIGHT: 14 PASS. PERC: 14
SKILLS:Arcana: 13; History: 13; Insight: 4; Intimidate: 14; Nature: 10; Perception: 4; Religion: 13

WEAPON
Defiant Quick Curse Rod +3; Attack: +13 vs. AC; Damage: +8 (+10 w/radiant) Critical: +3d6
Encounter (free action): place curse on one target in sight
Shielding: on a successful hit, gain +1 bonus to AC and Ref TENT
Energized (radiant): +2 damage wiht keyword radiant powers

ARMOR
Shimmering Cloth Armor – do not provoke on ranged attacks

FEATS
Improved Solar Flare
Prerequisites: Con 13 or Cha 13, solar pact
Benefit: Your Solar Flare aura deals an extra 1 damage against enemies. In addition, the aura heals an extra 1 hit point to allies.
✦ Level 11: Increase damage and healing by 2
✦ Level 21: Increase damage and healing by 3 Undead Slayer [Warlock] Benefit: When you hit with a power that deals radi-ant damage to an undead target, and that target has vulnerability to radiant damage, increase the vulner-ability by 1 until the end of your next turn. ✦ At 11th level, increase vulnerability by 2 . ✦ At 21th level, increase vulnerability by 3.
Enlarged Predator's Roar: Now close burst 4
Unarmored Agility: +2 AC when wearing cloth or no armor
Empowering Shadows: +1 to damage while you have concealment
Superior Implement Training: Can use superior implements
Two-fold Curse: Can curse two creatures at a time
Combat Anticipation: +1 feat bonus to all defenses against ranged, close and area attacks
Racial Features
+2 save vs. falling off edge
+2 to Athletics check to reduce falling damage
Push or pull 1 additional square

Warlock's Curse once per turn, minor action, curse 2 nearest visible enemies,+2d6 damage, -2 attack rolls against me
Solar Flare Aura -
increase aura by 1 TENT each time a cursed enemy hits 0 HP
enemy begins turn or enters aura, takes 7 radiant damage
allies begin turn or enter aura, regain 7 HP
(con mod + 2 for feat)
Prime Shot – If none of your allies are nearer to your target than you are, you receive a +1 bonus to ranged attack rolls against that target.
Shadow Walk move at least 3 squares, concealment TENT
Weight of the Sun When you spend an action point and take an attack action, all enemies that are currently cursed by you take a -2 penalty to saving throws until the end of your next turn.
Blessed by the Sun
All enemies that are currently cursed by you take a -2 penalty to at-tack rolls against you.

 POWERS

Eldritch Blast
At-Will ✦ Arcane, Implement
Standard Action Ranged 10
Target: One creature
Attack: Charisma or Constitution vs. Reflex
Hit:
1d10 + Charisma or Constitution modifier damage.
Increase damage to 2d10 + Charisma or Constitution modifier at 21st level.
Special: At 1st level. you determine whether you use Charisma or Constitution to attack with this power. Once you make that choice, you can't change it later. This power counts as a ranged basic attack. When a power allows you to make a ranged basic attack, you can use this power.

Burning Light  – Warlock (Sun) Attack 1
At-Will✦ Arcane, Implement, Radiant
Standard Action Ranged 10
Target: One creature
Attack: Constitution vs. Fortitude
Hit:
1d6 + Constitution modifier radiant damage. If the target makes an attack that includes you during their next turn, they take 1d6 + Constitution modifier radiant damage.
Level 21: 2d6 + Constitution modifier radiant damage.

Roar of the Predator Cushani Racial Feature
EncounterFear
Minor Action Close Burst 2 (FEAT: 4)
Attack: Charisma +4 vs. Will
Hit: Target takes a -2 penalty to all defenses until the end of your next turn. your enemies and recover from your wounds.

Solar PoweredWarlock (Sun) Utility 2
Encounter ✦ Arcane
Minor Action Personal
Effect:
You gain a power bonus to damage rolls equal to your Intelligence modifier until the end of your next turn.

Sun Burst – Warlock (Sun) Attack 3
Encounter ✦ Arcane, Fire, Implement, Radiant
Standard Action Ranged 10
Target: One creature
Attack: Constitution vs. Will
Hit:
2d6 + Constitution modifier radiant damage, and one enemy adjacent to the target takes 1d6 fire damage.
Solar Pact: Each enemy adjacent to the target takes 1d8 fire damage instead.

Shield of Pelus – Warlock (Sun) Utility 6
Encounter ✦ Arcane
Immediate Interrupt Personal
Trigger:
You take necrotic damage
Effect: Gain resist 10 necrotic damage until the end of your next turn.

Elliptical Flare – Warlock (Sun) Attack 7
Encounter ✦ Arcane, Fire, Implement
Standard Action Ranged 10
Target: One creature
Attack: Constitution vs. Reflex
Hit:
2d8 + Constitution modifier fire damage, and each enemy adjacent to the target takes 1d6 fire damage.
Solar Pact: Enemy adjacent to the target is cursed by you.

Intersecting Sunlight – Warlock (Sun) Utility 10
Encounter ✦ Arcane, Teleportation
Move Action Personal
Effect: Teleport 6 squares. You then gain a +2 power bonus to AC until the end of your next turn.

Touched by the Sun – Crusader of Light Attack 11
Encounter ✦ Arcane, Fire, Implement
Standard Action Ranged 10
Target: One creature
Attack:
Constitution vs. Fortitude
Hit: 3d6 + Constitution modifier fire damage.
Effect: Until the end of your next turn, when the target takes a move action, they take 10 fire damage.

Pact of Angels – Warlock (Sun) Attack 1
Daily ✦ Arcane, Implement, Radiant
Standard Action Ranged 10
Target: One creature Attack: Constitution vs. Reflex
Hit:
3d6 + Constitution modifier radiant damage, and the target takes ongoing 5 radiant damage (save ends). If the target is bloodied, they take ongoing 10 radiant damage instead.
Miss: Half damage, and 5 radiant damage at the start of their next turn.  

Strip the Weak – Warlock (Sun) Attack 5
Daily ✦ Arcane, Implement
Standard Action Ranged 10
Target: One creature
Attack: Constitution vs. Fortitude
Hit:
2d10 + Constitution modifier damage, and the target is weakened (save ends).
Miss: Half damage and the target is not weakened.  

Angelic Chorus – Warlock (Sun) Attack 9
Daily ✦ Arcane, Implement, Psychic
Standard Action Ranged 10
Target: One creature
Attack: Constitution vs. Will
Hit:
3d6 + Constitution modifier psychic damage, and the target is immobilized and has a -2 penalty to their Will until the end of your next turn.
Sustain Standard: Make a Constitution vs. Will attack against the target. On a hit, the target takes 1d6 + Constitution modifier psychic damage and is immobilized and has a -2 penalty to their Will until the end of your next turn. If you miss with this power, you cannot sustain it.

Darkness to Light Crusader of Light Utility 12 Encounter ✦ Arcane Immediate Reaction Personal Trigger: You take necrotic damage Effect: You regain hit points equal to the amount of necrotic damage taken plus your Intelligence modifier.

Curse of Selrianne Warlock (Sun) Attack 13 Encounter ✦ Arcane, Healing, Implement, Radiant Standard Action Ranged 10 Target: One creature Attack: Constitution vs. Fortitude Hit: 2d6 + Constitution modifier radiant damage. You regain hit points equal to half the damage dealt. Solar Pact: You regain hit points equal to the damage dealt.

Bio:

Shan Ives

Night Reign: Revelations Skwishface